![]() I think it’s a weird combo between “This will come in very handy” and “This will be very useful.” Karl, a native English speaking American, would mutter to himself, “This will come in very useful,” a head-scratchingly mangled piece of grammar. My favorite bit of jank is a line of dialogue that would randomly pop up after picking up an item. Although, for the latter, without having insight into the production schedule, I don’t want to castigate these shortcomings outright. ![]() I encountered things like wonky pacing during cutscenes and odd transitions in and out of them, goofy character animations (most notably while running down stairs or dropping enemy bodies), hideous NPC models, and antiquated design choices that sort of come off as lazy at best. To be clear, the review copy I played contained a pretty hefty amount of jank, even after a late, pre-launch update. ![]() Although I still hold the first Sniper Elite as the high watermark for the series as far as the open-world sandbox design and pure sniper simulation, Sniper Elite 5 has managed to take the top spot for my favorite game in the Sniper Elite pantheon overall, oftentimes not only meeting, but greatly surpassing, my expectations. ![]()
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